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    • February 10, 2016 – The Ring NASCAR (240 sec. x 3 x 1 = 12 min.) NASCAR Results 1. DwM - 104 Laps (9.564 ext.) 2. Art - 102 (4.375) 3. JoB - 102 (7.566) 4. JMs - 102 (11.900) 5. BiG - 101 (12.618) 6. MiA - 96 (14.718) 7. JmO - 95 (9.016) 1950's Grand Prix (180 sec. x 3 x 1 = 9 min.) 50GP Results 1. Art - 78 Laps (10.638 ext.) 2. JoB - 76 (15.079) 3. DwM - 75 (13.965) 4. JMs - 73 (10.309) 5. JmO - 73 (12.796) 6. MiA - 69 (12.792) 7. BiG - DNF Classic LeMans (180 sec. x 3 x 1 = 9 min.) CLM Results 1. Art - 81 Laps (5.307 ext.) 2. DwM - 81 (5.387) 3. JoB - 81 (7.231) 4. BiG - 81 (7.648) 5. JMs - 79 (7.309) 6. JmO - 78 (16.012) 7. MiA - 75 (6.617) Group 5 (180 sec. x 3 x 1 = 9 min.) G5 Results 1. Art - 91 Laps (11.920 ext.) 2. JoB - 86 (4.558) 3. DwM - 86 (9.181) 4. BiG - 83 (11.019) 5. JmO - 81 (10.070) 6. JMs - 80 (12.030) 7. MiA - 78 (6.393) Cheers to everyone who could make it out to race! Some great and close racing and boy did the track get fast by the end of the evening! BTW, the new Group 5 VW was there to pace the field!

      Started by: Arthur in: R32

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      Avatar photoPorsche911

    • Ringwood XIII January 30, 2016 - The Ring 50's Grand Prix (3 min. x 3 x 1 = 9 min.) Race Results 1. KKr - 78 Laps (16.694 ext.) 2. ArT - 77 (10.965) 3. DwM - 76 (11.439) 4. BiG - 75 (4.652) 5. Bob - 69 (15.491) 6. MiA - 66 (9.043) 60's Grand Prix (3 min. x 3 x 1 = 9 min.) Race Results 1. KKr - 78 Laps (13.141 ext.) 2. ArT - 77 (5.595) 3. BiG - 76 (12.582) 4. DwM - 75 (13.309) 5. Bob - 71 (14.019) 6. MiA - 59 (17.563) 3.0L Grand Prix (3 min. x 3 x 1 = 9 min.) Race Results 1. KKr - 85 Laps (9.743 ext.) 2. ArT - 83 (5.126) 3. BiG - 82 (8.382) 4. Bob - 80 (10.238) 5. DwM - 79 (6.756) 6. MiA - 74 (13.361) 70's Grand Prix (3 min. x 3 x 1 = 9 min.) Race Results 1. ArT - 90 Laps (12.769 ext.) 2. KKr - 88 (10.514) 3. BiG - 83 (5.370) 4. DwM - 82 (7.663) 5. Bob - 75 (8.235) 6. MiA - 70 (16.364) Severed heads and flying Brabhams aside some fabulous racing with great looking fields in a challenging environment by the R32 do or diehards. Already looking forward to Ringwood XIV... cheers to everyone who raced and participated! Art

      Started by: Arthur in: R32

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      Anonymous

    • April 15/16, 2016 – Iron-Finger 6 Hour Endurance Challenge – The Ring Iron-Finger 6 Hour** Endurance Challenge Result Primary Racer: Art Distance: 2,715 Laps (Yellow) = 59,789.31meters (59.79km) Fastest Lap: 6.169 seconds* *on the last lap Casual Racer: Frank Distance: 2,065 Laps (Red) = 45,467.17meters (45.47km) Fastest Lap: 6.269 seconds **real time using a Rogers mobile device dictated the exact length of the challenge and not the elapsed time (seconds) displayed on the practice screen (6 hours should equal 21,600 seconds) since prior testing revealed that the elapsed time displayed on the practice screen is not accurate enough over such a long session. Cheers to Frank for both participating and racing in this event!  :good:

      Started by: Arthur in: R32

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      Avatar photoMiA

    • June 1, 2016 – The Ring Trans Am (240 sec. x 3 x 1 = 12 min.) Trans Am Results 1. Art - 104 Laps (9.479 ext.) 2. JoB - 102 (10.343) 3. FCe - 101 (12.812) 4. JMs - 99 (12.671) 1950's Grand Prix (240 sec. x 3 x 1 = 12 min.) 1950's Grand Prix Results 1. JoB - 104 Laps (7.867 ext.) 2. Art - 101 (3.849) 3. FCe - 99 (15.199) 4. JMs - 97 (12.187) Classic LeMans (240 sec. x 3 x 1 = 12 min.) Classic LeMans Results 1. JoB - 108 Laps (2.880 ext.) 2. Art - 108 (10.262) 3. JMs - 104 (8.880) 4. FCe - 101 (4.940) Group C/IMSA (240 sec. x 3 x 1 = 12 min.) Group C/IMSA Results 1. Art - 117 Laps (16.019 ext.) 2. JoB - 114 (7.629) 3. JMs - 109 (7.611) 4. FCe - 106 (15.731) Group 5 (180 sec. x 3 x 1 = 9 min.) Group 5 Results 1. Art - 89 Laps (7.496 ext.) 2. JoB - 85 (28.740) 3. FCe - 84 (14.356) 4. JMs - 80 (6.977) Extra time was projected so an extra class was added - Group C/IMSA... some good duels in several heats... and lots of racing to be sure... a few surprises capped by several laughs throughout the night... Cheers to those who were able to make it out! - Art :good:

      Started by: Arthur in: R32

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      Anonymous

    • Ringwood XIV 1950s Grand Prix (180 sec. x 3 x 1 = 9 min.) 1950s Grand Prix Results 1. KKr - 79 Laps (9.099 ext.) 2. Art - 79 (12.764) 3. FCe - 74 (2.882) 4. BiG - 71 (4.962) 5. MiA - 67 (13.082) 1960s Grand Prix (180 sec. x 3 x 1 = 9 min.) 1960s Grand Prix Results 1. KKr - 79 Laps (11.445 ext.) 2. Art - 78 (6.318) 3. FCe - 76 (8.748) 4. BiG - 75 (10.774) 5. MiA - 66 (9.825) 3.0L Grand Prix (180 sec. x 3 x 1 = 9 min.) 3.0L Grand Prix Results 1. Art - 87 Laps (4.019 ext.) 2. KKr - 85 (9.892) 3. BiG - 83 (9.330) 4. FCe - 79 (6.384) 5. MiA - 75 (7.408) 1970s Grand Prix (180 sec. x 3 x 1 = 9 min.) 1970s Grand Prix Results 1. Art - 90 Laps (9.488 ext.) 2. KKr - 89 (8.042) 3. BiG - 84 (5.329) 4. FCe - 79 (10.059) 5. MiA - 73 (10.565) Several epic battles over the course of the evening and an awesome field of cars that not just look pretty but go like stink! Cheers to Michael, Frank, Bill and Kevin for such a fantastic evening of racing - and especially a 1970's Grand Prix grid that is simply unmatched elsewhere - easily a favourite venue for so many of us! Can't wait for Ringwood XV... Even more pictures on www.darthobbies.com/events - Art :good:

      Started by: Arthur in: R32

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      Anonymous

    • July 6, 2016 – The Ring Sportscars (180 sec. x 3 x 1 = 9 min.) Sportscar Results 1. Art - 75 Laps (13.738 ext.) 2. DwM - 73 (24.860) 3. ToN - 69 (42.067) 4. JoB - 66 (15.173) 3.0L Grand Prix (180 sec. x 3 x 1 = 9 min.) 3.0L Grand Prix Results 1. Art - 84 Laps (3.926 ext.) 2. JoB - 81 (15.529) 3. DwM - 77 (9.420) 4. ToN - 64 (16.637) Group C/IMSA (240 sec. x 3 x 1 = 12 min.) Group C/IMSA Results 1. Art - 116 Laps (9.645 ext.) 2. JoB - 115 (9.871) 3. FCe - 110 (7.628) 4. DwM - 110 (12.770) 5. ToN - 103 (17.024) 3.0L LeMans Prototype (180 sec. x 3 x 1 = 9 min.) 3.0L LeMans Prototype Results 1. Art - 90 Laps (9.849 ext.) 2. DwM - 89 (13.273) 3. JoB - 87 (7.006) 4. FCe - 85 (6.732) 5. ToN - 80 (7.682) Nice to see a Porsche and a Lola racing in the 3LM class... and original (and valuable) old slot.it releases competing in the Group C class... and a custom Canadian livery in Sportscars... Cheers! :whistle:

      Started by: Arthur in: R32

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      Avatar photoJohnnySlots

    • June 8, 2016 – The Ring Sportscars (240 sec. x 3 x 1 = 12 min.) Sportscar Results 1. Art - 98 Laps (15.033 ext.) 2. DwM - 95 (9.645) 3. JoB - 91 (11.240) 4. DoS - 89 (14.714) 5. ToN - 87 (9.485) 1960's Grand Prix (180 sec. x 3 x 1 = 9 min.) 1960's Grand Prix Results 1. Art - 78 Laps (16.548 ext.) 2. DwM - 75 (2.654) 3. JoB - 74 (17.088) 4. ToN - 69 (15.682) 5. DoS - 66 (7.362) Group C/IMSA (240 sec. x 3 x 1 = 12 min.) Group C/IMSA Results 1. JoB - 116 Laps (10.728 ext.) 2. DwM - 113 (9.919) 3. Art - 112 (7.631) 4. DoS - 102 (12.737) 5. ToN - 102 (13.669) CAN AM (180 sec. x 3 x 1 = 9 min.) CAN AM Results 1. JoB - 90 Laps (6.047 ext.) 2. Art - 89 (5.414) 3. DwM - 88 (10.482) 4. DoS - 78 (15.981) 5. ToN - 77 (15.669) Some great battles on down through the field... Cheers to those who were able to make it out including Johnny, Drew and Doug and especially to Tony who joined us from downtown (and with his nicely performing modified controllers too!) - Carry On! :yahoo: Art

      Started by: Arthur in: R32

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      Avatar photoMiA

    • Ringwood XVII Scratch32 will kick off the 2017 Winter Scratch32 racing schedule with Ringwood XVII. Scratch32 Rules will apply. Visit the Rules page to download the current Scratch32 Rules. To download your copy of the Scratch32 2017 Winter racing calendar visit the Calendar page.

      Started by: Arthur in: R32

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      Avatar photof1nutz

    • Upcoming ’70/’71 Targa Florio Not sure where to put this as there does not seem to be an 'Upcoming Events' Forum, so 'here' it is. Looks like another great event coming up soon, the '70/'71 Targa Florio!! Authentic livery specific!! An era when some of my favourite cars (Alfa's and Porsche's, big surprise there) and drivers (Vic Elford, Jo Siffert, Brian Redman, Masten Gregory, Pedro Rodriguez, Jo Bonnier, Mike Parkes, ..... ) were dominating. (Not showing my age am I??) To that end, so far I've one of each, the #20 Porsche 908/3 driven by Elford/Herrmann (what a great livery for that car) and the #2 Alfa T33/3 driven by Adamich/Lennep to a 2nd place in 1971. (Red, but what else for a factory Alfa) The Porsche is a basically stock Fly with gear and tires, very nice to drive but a bit limited by it's motor! The Alfa is a great car -GLH- and if Mr. 2.4 doesn't have an appropriate car perhaps he will race it for me!!?? See you all there.

      Started by: Avatar photoMiA in: R32

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      Arthur

    • 2016 2.4h @ The Ring Looking forward to next weeks event. In an attempt to look like a team, two Porsche's, Shell and F.A.T. Turbo sponsorship. Slightly different shades of red?? I think the Fortuna car is an earlier model. Curious to see how it runs.:yahoo: MiA

      Started by: Avatar photoMiA in: R32

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      Anonymous

    • November 7, 2016 – The Ring 1950's Grand Prix (180 seconds x 3 x 1 = 9 minutes) 50GP Results 1. KKr - 75.300 Laps 2. Art - 72.830 3. JmO - 69.560 4. DoS - 67.400 1960's Grand Prix (180 seconds x 3 x 1 = 9 minutes) 60GP Results 1. KKr - 78 Laps (9.397 ext.) 2. Art - 77 (10.461) 3. JmO - 73 (11.013) 4. DoS - 64 (7.128) 3.0L Grand Prix (180 seconds x 3 x 1 = 9 minutes) 3LGP Results 1. KKr - 84 Laps (10.927 ext.) 2. Art - 83 (10.527) 3. JmO - 79 (12.488) 4. DoS - 76 (7.051) 1970's Grand Prix (30 seconds x 3 x 3 = 4.5 minutes) 70GP Results: 1. JmO - 45 Laps (40.233 ext.) 2. Art - 43 (31.548) 3. KKr - 40 (45.065) Cheers to KKr and to Jmo for their victories and to Dougie who was able to participate!

      Started by: Arthur in: R32

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      Avatar photoPorsche911

    • R32 IV – The Ring – December 6, 2017 R32 IV December 6, 2017 - The Ring [foogallery id="5093"] FINAL RESULTS Trans Am (180 sec. x 3 x 1 = 9 min.) [Off = -1 Lap]: #45 - ArT – 78 Laps (10.836 ext.); #23 – ArT – 78 (11.225); #6 – JoB – 76 (9.502); #6 – FCe – 75 (6.955); #35 – DwM – 75 (8.508); #48 – MiA – 75 (16.166); #2 – JoB – 75 (17.200); #76 – FCe – 72 (6.182); #33 - JmO – 72 (10.680); #77 – JmO – 71 (13.480); #2 – DwM – DNF. Group C/IMSA (180 sec. x 3 x 1 = 9 min.) [Off = -1 Lap]: #14 – JoB – 88 Laps (8.330 ext.); #14 – DwM – 87 (2.472); #8 – ArT – 87 (11.725); #17 – MiA – 84 (15.394); #16 – FCe – 81 (15.471); #45 – JmO – 79 (14.799). LeMans P/GT (LMP/GT) (180 sec. x 3 x 1 = 9 min.) [Off = -1 Lap]: #25 – ArT – 92 Laps (11.680 ext.); #34 – JoB – 91 (10.688); #8 – DwM – 90 (8.999); #2 – MiA – 82 (2.847); #? - JmO – 79 (8.689). CAN AM (180 sec. x 3 x 1 = 9 min.) [Off = -1 Lap]: #65 – ArT – 90 Laps (10.036 ext.); #2 – DwM – 89 (14.796); #30 – JmO – 87 (8.064); #48 – JoB – 87 (9.775)*; #2 - MiA – 83 (8.763). *Consolation for JoB in the final heat of the evening was that his Slot.It McLaren #48 did set a new fastest lap for the green lane under the R32 CAN AM class - 5.703...

      Started by: Arthur in: R32

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      Avatar photoMiA

    • R32 III – The Ring – November 1, 2017 R32 III November 1, 2017 - The Ring [foogallery id="4646"] Final Results NASCAR (180 sec. x 3 x 1 = 9 min.) [Off = -1 Lap]: #54 - ArT – 78 Laps (13.159 ext.); #12 – DwM – 78 (19.117); #11 – ArT – 77 (15.896); #24 – DwM – 73 (12.822); #17 – JmO – 73 (16.429); #48 – JmO – 71 (11.190); # 5 – MiA – 71 (18.750); #88 – MiA – 70 (12.030). Modern F1 (F1S) (180 sec. x 3 x 1 = 9 min.) [Off = -1 Lap]: #9 – ArT – 85 Laps (11.010 ext.); #7 – ArT – 85 (12.909); #1 – DwM – 81 (14.233); #3 – DwM – 80 (5.568); #22 – JmO – 80 (13.805); #7 – MiA – 77 (11.099); #22 – MiA – 75 (8.667); #10 – JmO – 65 (13.241). 3.0L LeMans (3LM) (180 sec. x 3 x 1 = 9 min.) [Off = -1 Lap]: #3 – ArT – 89 Laps (3.630 ext.); #7 – DwM – 86 (13.556); #8 – MiA – 81 (10.645); #10 – JmO – 78 (9.056). Group 5 (G5) (180 sec. x 3 x 1 = 9 min.) [Off = -1 Lap]: #30 – ArT – 90 Laps (5.211 ext.); #23 – DwM – 87 (3.768); #51 – MiA – 81 (11.766); #62 – JmO – 74 (3.149).

      Started by: Arthur in: R32

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      Avatar photoPorsche911

    • R32 II – The Ring – October 4, 2017 R32 II October 4, 2017 - The Ring [foogallery id="4265"] Results Group C/IMSA (GCI) (180 sec. x 3 x 1 = 9 min.) [Off = -1 Lap]: #7 - ArT – 86 Laps (10.816 ext.); #62 – ArT – 85 (11.314); #61 – FCe – 81 (5.536); #45 – MiA – 80 (15.934); #16 – FCe – 78 (7.348); #17 – MiA – 76 (7.478). Modern F1 (F1S) (180 sec. x 3 x 1 = 9 min.) [Off = -1 Lap]:  #7 – ArT – 82 Laps (7.818 ext.); #9 – ArT – 81 (10.571); #7 – FCe – 77 (7.940); #22 – MiA – 77 (9.335); #7 – MiA – 76 (16.415); #2 – FCe – 75 (8.326). 3.0L LeMans (3LM) (180 sec. x 3 x 1 = 9 min.) [Off = -1 Lap]: #8 – ArT – 88 Laps (7.454 ext.); #3 – ArT – 88 (11.044); #8 – FCe – 83 (10.218); #8 – MiA – 83 (13.014); #1 – FCe – 82 (11.318); #4 – MiA – 77 (12.267). CANAM (CA) (180 sec. x 3 x 1 = 9 min.) [Off = -1 Lap]: #16 – ArT – 88 Laps (4.191 ext.); #66 – ArT – 86 (7.280); #65 – FCe – 82 (9.073); #2 – MiA – 82 (9.970); #2 – MiA – 80 (5.150); #12 – FCe – 78 (10.776).

      Started by: Arthur in: R32

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      Anonymous

    • Classic Era Challenge I (1966-1971) – February 2, 2018 @ The Ring It doesn't get any simpler than this for those of you who just want to go fast with any ready to run NSR, Slot.It or other manufacturer's model or build your own to race - any motor, any chassis, any configuration and hardly any rules - a mandatory marked tire will keep it fair but the rest is up to each of you. Want to race your NSR out of the box just with tires? Go for it. Want to tune the crap out of your NSR? Go for it. Want to build your own torsion or rattle pan chassis? Go for it. Want to race your hand wound motor? Go for it. Don't want to read too many rules? Great! Can't read? Don't worry... Like to argue over rules? Too bad - nothing to argue about here... Almost anything goes. Simple Rules & Guidelines Open to any Prototype (P) or Sportscar (S), regardless of displacement, that competed between 1966 and 1971 in any endurance race which was part of the World Sportscar Championship or International Championship sanctioned by the FIA. By endurance race we mean a race lasting many hours (ie. 24, 12, 6) or over a large distance (ie. 1000k). Headlights are not a requirement (if the model raced did not have them) nor must headlights be functional. Bodies must be hard plastic/resin with period appropriate (actual or fantasy) livery. No two entries may have the same race number. Race numbers will be reserved or assigned (see below). Interiors may be made from any material. There is no minimum level of detail required by either a body or interior but attention to detail will always be appreciated. Rear tires must be marked Darts for this event/series and will be available in the following sizes: D11, SI0201 (or NC0102) and NC0101. This event is open to any adult with an eligible model and controller. Any model that compromises the track for others in any way will not be permitted or will be removed from the track. Reserving Your Race Number & Purchasing Marked DArts One (1) number may be reserved or will be assigned (absent a request) for each pair of marked DArt tires purchased up to a maximum of 3 per participant regardless of how many pair of marked DArts are purchased by anyone. Numbers will be reserved or confirmed upon receipt of payment (pickup may be on a later date or even at the event). The deadline to purchase your DArts (or reserve your racing number(s)) will be midnight the day prior to the event. Multiple models may qualify but only the top entry for each participant will advance. NO loaners or substitutions after qualifying has begun and all models will be impounded from that point on. Contact me to order/purchase your marked DArt tires by email: [email protected]. NEW Format: All models must either qualify or advance through elimination heats to make it to the A main for a chance to win or place in this event/series. Starting position will be assigned by random draw and all participants will have an opportunity to qualify for or advance all the way to the A main. Since this is FREE there will be no guaranteed minimum number of minutes raced. The number of participants will dictate the exact format chosen. More Information, including a list of reserved (or available) race numbers, will be found below. Right now, all numbers, including three digit numbers, are available. Looking forward hopefully this can become a series hosted at other tracks too, perhaps on a monthly basis. For now we will start next Friday here at The Ring... :good: Please spread this link around to everyone who you believe may wish to participate regardless of with whom or where they raced in the past or present. Everyone is welcome.

      Started by: Arthur in: R32

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      Avatar photoPorsche911

    • R32 VI – The Ring – March 7, 2018 R32 VI March 7, 2018 - The Ring Final Results [foogallery id="5976"] Trans Am (180 sec. x 3 x 1 = 9 min.) [Off = -1 Lap]: #98 - ArT – 75 Laps (8.498 ext.); #33 – JmO – 74 (12.746); #48 – MiA – 74 (12.961). Formula 1 (Stock) F1S (180 sec. x 3 x 1 =9 min.) [Off =-1 Lap]: #9 – ArT – 81 Laps (12.094 ext.); #22 – JmO – 80 (9.955); #7 – ArT – 79 (4.065); #7 – MiA – 76 (12.435); #22 – MiA – 76 (13.394); #70 – JmO – 73 (8.679). LeMans P/GT (LMP/GT) (180 sec. x 3 x 1 = 9 min.) [Off = -1 Lap]: #12 – ArT – 88 Laps (13.058 ext.); #5 – MiA – 83 (8.515); #1 – MiA – 79 (14.491); #2 – JmO – 78 (11.482); #062 – ArT – 78 (30.000); #2 – JmO – 75 (6.418). CAN AM (180 sec. x 3 x 1 = 9 min.) [Off = -1 Lap]: #19 – ArT – 90 Laps (7.998 ext.); #30 – JmO – 86 (8.765); #7 – ArT – 84 (13.563); #99 – JmO – 78 (10.012); #65 – MiA – 77 (10.647); #16 - MiA – 76 (7.118).

      Started by: Arthur in: R32

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      Avatar photoMiA

    • Classic Era Challenge III (1966 – 1971) – August 10, 2018 @ The Ring After some head scratching, a few postponements and a venue change it is finally time to get the ball rolling for Round III. Due to the season a smaller turnout is expected which means that those who do attend will get much more racing in... so in the famous words of Whitesnake - 'Here we go again':Over the next few days I'll post the # list we have so far along with event details. The rules are pretty simple - any model with a hard body/shell that competed in an endurance race during this period whether RTR, 'unobtainium', made by NASA or pulled from thin air with DArt 'Orange Dot' club urethane tires. Should anyone need orange dot tires please let me know. If you do not yet have your racing #s or if you have any other questions this is the topic to reply to.

      Started by: Arthur in: R32

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      Anonymous

    • R32 XXVI @ The Ring – July 1, 2019 What better way to cap off a long weekend and Canada Day specifically? Projecting an intimate turnout means even more laps for those that do attend. Rumour has it that the DArt Auto Union Type C will be released this day too - just in time for the next Coppa D'oro - and another reason to come by... see everyone at the races! [seatt-form event_id=41]

      Started by: Arthur in: R32

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      Arthur

    • R32 & SOS I @ The Ring – February 21, 2019 SOS & R32 I The Ring [foogallery id="10688"] Trans Am (TA): #52 Camaro – 78 Laps (17.632 ext.) 7.006 sec.; #15 Mustang – 77 (13.577) 7.049; #2 Camaro – 76 (10.133) 6.948; #98 Cougar – 76 (13.056) 7.052; #18 Mustang – 73 (11.295) 7.186; #33 Camaro – 70 (5.040) 7.166; #15 Mustang – 63 (7.985) 7.866. Trans Am (TA - Modified): #13 Camaro – 76 (7.596 ext.) 6.815 sec. Group C (GCI): #7 Porsche – 89 Laps (13.891 ext.) 6.055 sec.; #3 Jaguar – 86 (4.776) 6.096; #14 Sauber Mercedes – 85 (8.547) 6.156; #85 Nissan – 82 (4.520) 6.302; #62 Sauber Mercedes – 81 (9.383) 6.409; #17 Porsche – 80 (8.191) 6.516; #19 Porsche – 69 (3.282) 6.840. Group C (GCI – Modified): #18 Porsche – 85 Laps (9.618 ext.) 6.149 sec.. Formula One (F1): #9 Lotus Renault – 87 Laps (13.973 ext.) 6.203 sec.; #44 Mercedes – 86 (9.335) 6.211; #7 Mercedes – 82 (8.237) 6.272; #10 Williams – 81 (6.104) 6.349; #7 Lotus Renault – 74 (7.915) 6.807; #33 Red Bull Aston Martin – 74 (12.121) 6.482; #6 Lotus Renault/Williams – 77 (19.417) 6.729 (DNF – Backup). CANAM (CA): #65 Chaparral 2E – 90 Laps (3.086 ext.) 5.916 sec.; #30 Lola T70 & #52 Lola T70 – 89 (9.675) 5.806; #6 Porsche 917/30 & #5 McLaren & #48 McLaren – 86 (13.504) 5.950; #33 Alfa Romeo T33/4 – 83 (8.728) 6.212; #101 Shadow DN4 – 82 (16.805) 6.301; #7 Lola T70 – DNF (Accident). Everyone also walked away a winner with a door prize - thank you to Ken for your generous contributions! JoS your door prize is waiting for you... 

      Started by: Arthur in: R32

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      Avatar photoMiA

    • R32 XXXV @ The Ring – January 27, 2020 R32 XXXV The Ring - January 27, 2020 [foogallery id="13885"] FINAL RESULTS Hot Rod (HR):  #24 – 75 Laps (18.243 ext.); #4 – 73 (7.990); #29 – 73 (9.395); #xx – 72 (9.340); #11 – 71 (14.089); #2 –69 (13.941); #56 – 60 (15.301). Classic Stock Car (CSC):  #32 – 75 Laps (18.243 ext.); #121 – 73 (7.990); #29 – 73 (9.395); #30 – 70 (10.794); #11 – 69 (16.613); #41 – 68 (7.879); #92 – 62 (5.567); #41 – 62 (13.326). Trans Am (TA):  #7 – 80 Laps (11.720 ext.); #23 – 79 (13.293); #1 – 78 (10.565); #18 – 78 (13.192); #98 – 77 (11.822); #86 – 75 (11.249); #19 – 73 (17.557); #42 – 67 (15.629). CANAM (CA):  #7 – 33 Laps (9.747 ext.); #33 – 32 (7.317); #2 – 32 (7.619); #102 – 32 (11.759); #27 – 31 (4.935); #30 – 31 (8.149); #2 – 25 (15.398). Cheers to everyone who could make it out! :good:

      Started by: Arthur in: R32

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    • 2 weeks ago

      Avatar photoKen

    • R32 XLIII @ The Ring – November 29, 2021 (7pm) R32 XLIII November 29, 2021 (7pm) Race Results Classic Stock Car (CSC): #32 - 69 Laps (6.829 ext.); #29 - 69 (16.982); #42 - 66 (17.725); #30 - 62 (8.859); #11 - 61 (9.669); #41 - 61 (9.696). 3.0L Grand Prix (3LGP): #7 - 82 Laps (10.753 ext.); #36 - 81 (6.733); #12 - 77 (16.056); #14 - 71 (11.900); #8 - 70 (2.154). 1970's Grand Prix (70GP): #17 - 86 Laps (27.846 ext.); #34 - 85 (12.382); #19 - 80 (24.188); #3 - 76 (16.282); #3 - 75 (2.132); #10 - 75 (8.613); #11 - 75 (12.132). CANAM (CA): #59 - 87 Laps (5.756 ext.); #47 - 85 (6.080); #102 - 83 (15.176); #33 - 81 (16.105); #12 - 80 (11.254); #19 - 80 (14.328). Cheers to everyone who participated! Great racing with very close duels in each field!!!

      Started by: Arthur in: R32

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    • 3 weeks ago

      Avatar photoPorsche911

    • Introduction to The Ring – A Few Photographs You'll find a few pictures taken over the years from the inception of The Ring up to the present. Those of you familiar enough with this circuit may spot several additions to track that are missing from most of these pictures... enjoy! [foogallery id="20182"] All of the structures and nearly all of the trees (hemlocks, willow, aspen and others) are scratch built or hand made. Originally the Koni triangle tower at the Start/Finish line was lit with a rice bulb but as with most of the lights including those in the pit lane they've burned out and must be replaced. Perhaps a move to LEDs is in order one day. The start line has coloured LED lane markers embedded flush to the track surface which are still as bright as when they were installed - useful back when the Slot.It 2.4h enduros ran both evening and night rotations... originally the inside lane was blue but because I had a bag of green, yellow and red LEDS it was switched to green - not that it matters... I even forgot that. Given the footprint of the room I've packed as much track as I think I could marshal comfortably. Several years back I did contemplate adding an extension to the existing circuit in the form of an upper level suspended immediately above the track but decided against that for multiple reasons - thankfully so. If I were to reroute this circuit again I would do away with the squeeze and migrate to using a dead strip but I don't think I would change anything else... Given that all three lane lengths are within 3/4 of an inch, there are an equal number of left and right corners, 3 1/2" lane spacing throughout which is perfect for 1:32, a 19' long straight with driver stations close together in the same location and every corner can be comfortably marshaled I'm not sure I could improve the current layout. At 72' it is just enough of a challenge to reward both models that are set up properly and a skilled and consistent racing style. Now that I am older the wooden stools at each of the marshaling posts are a luxury I cannot do without. I may still add three stools for the racers one day but it isn't in the budget right now. Time will tell. My two monitor system seems to work well enough without any ghosting and even though my eyes aren't what they once were I still have no problem seeing the small font size while setting up heats. Not seeing what you are doing is just too frustrating. I've always used the SlotTrak software (which is now freeware) since it allows so many choices setting up heats and together with my Trackmate timing hardware and my 20 year old notebook computer SlotTrak has been bullet proof. The only problems on a race night have been user induced... specifically me not correctly formatting the heats or screwing something or other up... I used to enjoy chasing that faster lap, long race heats, hosting all day long enduro style racing events, iron fingers and hosting groups of 10 or 12 racers. Now I'm just fine and quite happy with slow but period correct scratch built models carefully and respectfully circling a clean, smooth and unproblematic track in a comfortable environment with shorter heats along with good company in a much smaller group - so much so that my next routed track (if there is one) will be just two lanes at most. We'll see... The perfect number of participants for racing at The Ring is 7 - 3 racers and 4 marshals. Any more and someone is just watching and not participating. Track calls can still be avoided with 6 participants but with 5 or fewer they become a necessity in certain areas. So for these reasons participation at The Ring will be capped at 7 for the foreseeable future - whether or not a cap is even needed may be moot since it has been quite some time since The Ring has even hosted as many as 7 builders...

      Started by: Arthur in: Local Slot Car Groups

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    • 3 weeks ago

      Avatar photof1nutz

    • R32 LI FINAL RACE RESULTS Saturday, June 4, 2022 @ Molto VeLoce Classes: Classic Stock Car (CSC) Modern F1 (F1) 1970's Grand Prix (70GP) Modern LeMans (LMP/GT) Format: 3 minute heats (180 seconds) x 4. Voltage set @ 10.5v Two marshals for every heat. Race to line result will determine finishing order. Courtesy F1nutz: Delicious Rum Balls for everyone! Thank you F1nutz! Classic Stock Car (CSC): #20 - 94 Laps (21.752 ext.) #92 - 91 (20.536) #34 - 91 (23.591) #32 - 88 (10.733) #29 - 83 (18.802) #41 - 80 (13.345) Modern F1 (F1): #9 - 102 Laps (18.016 ext.) #14 - 102 (19.219) #9 - 99 (5.230) #4 - 99 (11.939) #7 - 97 (11.052) #? - 92 (18.034) #22 - 91 (16.213) 1970's Grand Prix (70GP): #51 - 104 Laps (12.342 ext.) #19 - 102 (13.533) #15 - 101 (38.289) #50 - 100 (16.739) #11 - 95 (34.623) #12 - 93 (14.317) Modern LeMans (LMP/GT): #60 - 107 Laps (13.257 ext.) #33 - 104 (6.914) #11 - 104 (16.933) #1 - 99 (16.244) #76 - 99 (20.112) #062 - 94 (18.860) [foogallery id="26840"]

      Started by: Arthur in: R32

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    • 3 weeks ago

      Avatar photoMiA

    • R32 L FINAL RACE RESULTS Saturday, May 21, 2022 @ The RING Classes: NASCAR (NC), Sportscar (SP), Classic LeMans (CLM) and 3.0L LeMans (3LM) Format: 3 minute heats (180 seconds) x 3. Voltage set @ 10.5v Two marshals for every heat. Race to line result will determine finishing order. NASCAR (NC): #43 - 76 Laps (10.115 ext.); #24 - 76 (13.002); #7 - 76 (14.072); #97 - 72 (2.574); #48 - 72 (16.995); #88 - 72 (19.462). Sportscar (SP): #22 - 73 Laps (9.931 ext.); #152 - 72 (6.261); #136 - 72 (6.971); #21 - 71 (8.725); #54 - 68 (19.919); #10 - 67 (2.613). Classic LeMans (CLM): #21 - 81 Laps (18.352 ext.); #3 - 79 (12.603); #11 - 79 (14.156); #4 - 76 (7.801); #67 - 76 (17.856); #20 - 75 (12.659). 3.0L LeMans (3LM): #7 - 87 Laps (7.213 ext.); #9 - 87 (13.413); #10 - 82 (11.996); #8 - 81 (6.472); #8 - 78 (19.696); #3 - 77 (18.132). [foogallery id="26463"]

      Started by: Arthur in: R32

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    • 3 weeks ago

      Avatar photoPorsche911

    • New Power Supply Solution for The Ring Gents, In anticipation of the long awaited return to racing at The Ring there will be one significant upgrade to the track which in a perfect world should go unnoticed by everyone who races - a modern three power supply solution - replacing the older linear single supply - for my three lane track. In recent years I've seen two original Trackmate Power Supplies go flaky as they age out of warranty. With large capacity linear supplies becoming impossible to find at a reasonable price point it was time to bite the bullet and adopt a solution using the newer switchable technology to power our tracks. Since many reasonably priced supplies are only 10A one is not enough to power a three or four lane track. Last spring while searching for a power supply for Nova Ridge I would have used four smaller switchable supplies had I not discovered a robust old school linear Pyramid 30A adjustable supply. That PS is working exceptionally well at Nova Ridge. Unfortunately it is no longer produced and as some say, unobtainium. Initially skeptical of these non-CSA compliant 10A switchable supplies manufactured in China I was pleasantly surprised by a fellow racers experience with one on his 2 lane DArt slot car track. So the Amazon order was made. I already purchased four separate relays which I was going to use last spring so now I had everything I needed - three power supplies, three relays, 16 gauge wiring and banana plugs. I removed the original single relay Trackmate power card and replaced it with three individual relays each connected to the 85 and 86 outputs of the red Trackmate mother card. Each relay was spliced into the positive feed between the power supply and the driver station. The negative feed bypassed each relay. Since each lane now has independent power there should be no more power interruptions or changes (surges or drops) for cars leaving the track, riders, or incorrect controller hookups. In other words the power for each lane should be completely isolated from the others... that is the theory at least - but there is only one way to test this - a race!!!

      Started by: Arthur in: How To – Build It

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    • 3 weeks ago

      Arthur

    • American Thunder Join us for this first running of American Thunder at The Ring - rescheduled for September 23, 2023 @ 9am! To register your eligible models please visit the American Thunder calendar event and fill out the online model registration form for each model. Please remember that it isn't necessary to have a model for every class to participate in this event. Make sure to add photos, historical details and/or a link to your Scratch32 built forum topic within this event thread. See ya'll there! Now get building!!!

      Started by: Arthur in: R32

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    • 3 weeks ago

      Avatar photof1nutz

    • Making The Ring Constructing The Ring Planning Prior to routing and after contemplating layout alternatives I decided to stick to the past features of tracks that I believed worked best for all forms of 1:32 scale racing with some compromise to facilitate the scenic element I desired. Some of the DO's and DON'Ts I followed: DON'T: Cram too much track into your space - less is more Use mechanical lane switchers or other 'gimmicks' that more often than not fail at some point during an event Use lane cross-overs Try NASCAR style banked turns with corners having an outside diameter of 6 feet or less Have ANY 'humps' (depressions or compressions are fantastic and achieve the same drama) or any abrupt elevation change Incorporate any very tight fixed radius 'kink' in the middle of any long straight Have 'shortcuts' that dramatically favour any lane Place corners or brake zones in obstructed areas Place corners in unreachable spaces Have more than one squeeze zone Have any lane with a diameter less than 10" (10" is already a hairpin) unless this absolutely cannot be avoided Have lane spacing less than 3" anywhere but for a squeeze - 3.5" spacing is ideal Have outside gutters less than 6" away from any outside lane in or after any corner Place any scenic element (ie. guardrails, tire stacks, hay bales, trees) closer than 6" on the outside of any corner or the exit of any corner Make straights perfectly straight DO: Have an odd number of track overpasses Endeavour to make your lanes as equal in length as possible (if you space your lanes the same distance apart throughout without shortcuts they will be the same length provided you have an odd number of overpasses) Place all driver stations along the same vantage 'area' (ie. same side of track) but not too close together (alternate driver hookups spread around any track are great for practice or those times that just a few of you are having some fun) otherwise the home track advantage is too hard for many guest racers to overcome Ensure the last corner before your main timing straight is either an 'easy' corner to drive or a hairpin to minimize the frequency of 'riders' Incorporate at least one high speed corner, one hairpin, one long straight and one squeeze zone (Since preparing this article I've changed my mind and moved away from placing a squeeze in my newer tracks) Have lane spacing of at least 3.5" or 4" in the area directly in front of driver stations. Remember that the higher speed corners require greater lane spacing than just 3" otherwise cars will constantly make contact which is a big problem for open wheel models, especially wider Grand Prix models Routing & Support Structure For efficiency I used three routers, one mounted to an adjustable radial arm to cut the outside track edge, one set up with a jig using two adjustable bearings to cut the outside lane and one with a stepped base (3", 3 1/2", 4" spacing) for center and inside lane routes as well as edges and ditches. I had Luf's flexible strip on hand, some 8' strips of 1/8" hardboard plus the most warped piece of strapping I could find, and from scrap mdf I also made an 'S' shaped template to route each lane for the squeeze so that all three lanes would be identical. If you are an experienced and capable woodworker with the necessary tools and wish to try to route your own track there are no shortage of tutorials elsewhere if you need them. But I will assume that no one with little routing experience would take on this critical component of such a large project... The frame supporting this track is nothing special. It uses a combination of pine (1x4s & 1x2s) and spruce (2x4s) which is hidden by a cloth skirt. A shelf was made underneath for storage. Assembly Now that you've completed or purchased your routed sections and built your open grid support it is time to give your race room a track! Adhering to the 'measure twice' 'cut once' adage means that this portion of the build should come together quickly and with no surprises. Individual pieces were laid over the grid and glued together with white glue using scrap mdf underneath each joint, a section at a time. Proper alignment and clamping ensured a smooth transition. Patience is a virtue! Of course, with more clamps the quicker things go. By the time I clamped the second last joint what was clamped first was already dry... Clamp the last joint to complete the track after all other pieces have dried first. Here the last joint was set and clamped. Perfect joints do not require any fill for smooth performance. If necessary, I use Bondo. But remember, even the most 'perfect' joint will show after painting unless it is filled and sanded. If you do not want a joint to show at all you must fill and carefully sand each one. Now we have a single floating track. Time to add cross members. Strips of pine were laid out in the locations shown and glued and clamped in place underneath the track. These provide additional support and a place to fasten our uprights and later our hardboard borders. Since we didn't use screws there was nothing else to fill or sand on the track surface. Next decide where you want the track elevated. Keep in mind that overpasses should be no less than 3" high - I went with 3 3/4" to be safe. Camber can also be introduced and will have a dramatic impact on how your models perform in the corners. I used 1x4" pieces of pine cut in various lengths as uprights joining the cross members to the frame. Once the uprights are screwed to both the cross members and the frame they can be adjusted later without compromising the track surface. (You may want to tweak camber or the height of any track areas after your uprights are all screwed in place which is easy enough to do - just back out screws from the frame, adjust and then re-screw...) Don't forget you can use your clamps to help add camber, but don't be aggressive - otherwise the mdf will separate - and if this happens you tried to do too much. With 3/8" mdf if you can bend it without breaking it then as a general rule it should be fine for racing on...Elevation together with camber changes are now complete and the track is fully supported. Be conservative with any elevation change, especially rises. Off camber corners are challenging but do not over use them. BE CONSERVATIVE! Lightly sand the slots now. Painting A single coat of flat latex mid grade paint was applied using a standard roller. (Now I recommend using a small foam roller (4" wide) such as the ones you can buy at your local dollar store - this will give you the smoothest finish which will enhance the grip level.) Care was taken to ensure even coverage. Two coats should be perfect - if you need to do yet another coat then you've done something wrong.Areas for concrete patches were masked and painted using the same technique. Concrete sections, asphalt patches and lines were masked and dollar store acrylic paint was applied - for the patches using a small foam roller and for the lines using a small brush and 'dry brush' technique.Cutting uniform lines was made easy using two box cutter blades affixed to each side of a 1/8" scrap of hardboard. Curbs made from the halves of N gauge cork rail bed were also painted white and glued in place. The inside of the slot is not painted. Those that know me understand that I try to make things consistently imperfect to reflect the era of a 1950's or 1960's track... so perfectly solid white lines, curbs colours, etc. must be avoided... For a modern circuit - sure, but that's not my goal here... For the curbs I painted the entire curb white (two coats) and then used a rectangular stamp I fashioned from some solid foam to paint the black checks. As you can see they came out just the way I like them - far from perfect! Cracks in the concrete pads were cut using a fine Xacto knife. Applying a wash brings out the detail nicely. Lane marking 'dots' were applied where needed. Ensure all power tap slots are painted as well as routed ditches. You can mask and paint your skid marks at this point. I did not. Copper Foil Allow paint to dry for several days before applying the copper foil (copper tape). Do not attempt to tape your track in high humidity - this will have a number of adverse consequences down the road and you'll be unhappy with the results. The tape and the mdf have different expansion characteristics, not to mention that mdf absorbs humidity as well and will expand more in a damp environment.Make sure to take your time doing this. Use a single piece for each run trying not to break the tape. Start and stop each run from one of your power tap slots, this way the solder will ensure conductivity both ways. Luf makes a handy tape application tool if you've never done this. I find that applying by hand allows me to stretch the tape carefully around tighter corners for smoother corner transitions. Use a smooth rounded edge to burnish the tape after application, such as the side of a BIC lighter - but make sure not scratch the paint with the metal top! Burnishing the tape is VERY important and I cannot stress this enough. Edging and Facades Overpass facades fashioned after a bunker style poured concrete look were glued and clamped in place. Walls were also added. Ensure sufficient clearance for classes you race. 3 3/4" will accommodate Fly trucks. 1/8" hardboard was cut into 4" wide strips and applied to the outside edges of the track, fixed against those cross members we previously glued in place. Although it varies, border height averages just 1 1/4" above the surface of the track, sufficient to keep a 1:32 scale closed wheel racer on the table.Additional scrap pieces of wood 1" thick were added where more support for the hardboard was needed. Additional hardboard was used to fill in gaps between the border and track. DAP paintable caulk was applied to fill cracks. A hardboard back was also added to support the small hill.Now that outside edging is in place driver's stations were added. I used a minimalist approach but mounted the stations so that the controller hookups were upright. Wiring I use a central harness from 18 gauge wire for each lane which joins the driver's stations to each of the power taps located throughout the track. Trackmate driver stations together with all of the Trackmate timing, gantry and power relay hardware are easy to hook up when you follow the instructions.Make sure to get your polarity right when soldering your power taps though... otherwise you'll drive yourself crazy figuring out what went wrong. Adding a shelf underneath your table for both the power supply and computer is time well spent too. Make sure you test everything thoroughly before attempting any scenery. Scenery After proper wiring and testing it was time to start the scenery. Notice that where appropriate, track edges were routed to accommodate a smooth and realistic hard shell scenery transition to the mdf track surface.Cereal box or other similar thickness cardboard strips were glued to the underside of the track surface and to one another in a 'grid' to provide lightweight yet sturdy support for the wet hardshell to come. Wherever possible I always use white glue rather than other adhesives or fasteners. This part is fun for the kids too! After carefully masking the track surface and covering the rest with plastic wherever necessary it was time for the hydrocal. Small batches of hydrocal were mixed in a large plastic wash bowl and strips of shop rags were dunked in the mixture then quickly applied over the cardboard grid. If a rock casting was to be applied in an area I waited till the mix set and then 'glued' a cured casting in place using more mix, carefully filling gaps and cracks with more of the hydrocal mix and sculpting the surrounding areas as the mix dried. Where smooth or grassy areas were desired I simply brushed on several coats of hydrocal. Until cured, the colour of the drying hydrocal mix is darker and clearly reveals the castings. Woodland scenics water soluble liquid pigments were used to colour the rock formations, applied in several light washes, using just a large brush. Let gravity do the work for you. Soak up excess. A tan base coat of flat latex was brushed on to cover up the rest of the snowy landscape. I let this dry.After masking each area to be worked on a 30/70 white glue/water mixture with a drop of dishwashing liquid was brushed wherever grass was to grow. A liberal sprinkle of a mixture of fine Woodland scenics foam ground cover was applied, using several shakers. After spraying another coat of the glue mixture more ground cover was applied. After the third application of ground cover the grass was done. Adding Man Made Features Custom built structures and other man made elements were then installed. Urethane tire stacks were weathered and glued into place using Gorilla Glue. Scalextric guardrails were cut, painted, weathered and 'nailed' into place. Other details were installed, including an army of urethane straw bales, painted first, then glued into place at several locations around the track.It was a start and although far from finished the track was now ready to host its first race. - Art

      Started by: Arthur in: How To – Build It

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    • 2 years ago

      Arthur

    • Introduction to The Ring – The Numbers The Ring Mississauga, Ontario, Canada This version of The Ring is the fifth custom routed three lane wood track that I've built for myself. Briefly, the Ring is a private three lane custom routed scale model slot car race track occupying a footprint of approximately 22' x 7'. The track surface is constructed from 3/8" mdf routed using a 1/8" flat bit sunk 1/4" deep. The track 'floats' on open grid bench work and is fully scenerized using a cloth soaked hydrocal hard shell base over cardboard strips. There are 1/8" borders raised an average of 1 1/4" high above the track surface. The three lanes are spaced 3 1/2" apart but for the single squeeze where spacing drops to just 1". Lane lengths are very close (green=72' 2 3/4", yellow=72' 3", red=72' 2 7/8") and the number of left and right  turns are identical. Outside gutters are at least 6". Three overpasses provide a minimum clearance of 3 3/4", enough for Fly Euro Trucks. Total track surface elevation change is just 7" but appears greater. Average race surface height from the floor is 2' 9". The track was painted using a standard roller and mid range flat latex paint. Dollar store acrylic paints were used to paint the 'patches', skid marks, lines and race driver tributes. Wired positive, this track was 'taped' using Venture Tape Master Foil Plus 7/32" width and .038mm thick (red core) part no. 1750. Four soldered 'power taps' ensure continuous and uninterrupted power throughout from a Pyramid 30A adjustable power supply. Trackmate  hardware and SlotTrak software provide the timing while Trackmate driver stations ensure easy controller hookup via alligator clips or banana plugs. As racing is a priority at this track racer's sight lines and ease of marshaling were kept in mind during the construction of this track. Model railroading inspired the scenic 'dimension'. But for a handful of recognizable items (grid rats and pit accessories, half tires, guardrails, signage posts and 7 'Kleinbahn' HO light posts) everything is scratch built from wood or styrene or cast from either plastic, resin or urethane. All but 5 trees are hand made, including various birches, aspens & hemlocks. Don't overlook what raw scenic materials you can find in your local green belt or at the bottom of a Muskoka lake... Pictures and a blurb on how some of these scenic items were created may make it here. As always, time will tell.

      Started by: Arthur in: Local Slot Car Groups

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    • 2 years ago

      Arthur

    • Event Pictures Gents, From this point forward, pictures for all entries presented for events will be taken prior to the start. Additional pictures may be taken at the conclusion of the event, but this will be the exception.

      Started by: Arthur in: Website Information

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    • 5 years ago

      Arthur

    • Coppa D’oro Trials Some time was found to run trials for the new Scratch32 Golden Era Pre-War models - and so the Coppa D'oro was born.[foogallery id="8039"] After nearly a century it is never too late...

      Started by: Arthur in: R32

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    • 5 years ago

      Arthur

    • December 5, 2016 – The Ring 1950's Grand Prix (180 sec. x 3 x 1 = 9 min.) 1950's Grand Prix Results: Art - 70 Laps (13.916 ext.) DoS - 69 (11.688) BiG - 67 (9.704) JmO - 66 (11.909) MiA - 66 (16.241) 1960's Grand Prix (180 sec. x 3 x 1 = 9 min.) 1960's Grand Prix Results: Art - 76 Laps (8.466 ext.) BiG - 75 (11.080) JmO - 72 (8.738) MiA - 69 (9.647) DoS - 57 (12.580) 1970's Grand Prix (180 sec. x 3 x 1 = 9 min.) 1970's Grand Prix Results: Art - 86 Laps (11.613 ext.) BiG - 83 (12.615) MiA - 79 (14.874) Jim O. - 78 (9.079) Cheers to everyone who was able to participate! Some very good and extremely gentlemanly racing! :good:

      Started by: Arthur in: R32

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    • 7 years ago

      Arthur

    • VW Track Maintenance Van Not a scratch built model but the body of this VW White/Blue Camper Van was modified into a Track Maintenance vehicle enough so to warrant sharing in the forum. The original Scaley VW Van was previously modified to enhance performance by replacing the tires, wheels, axles, motor, pinion and braid. I used a BWA 9 tooth pinion on a BWMS050 motor with the original crown gear fixed to a new rear axle spinning through bearings. Wheels front and back were BW13-200-093-375 with 375LOT4WOB inserts capped with DART half moons. RM0201 tires finished the look. 7 grams of weight were added to the front of the plastic chassis and body float created for better handling. But the white/royal blue camper was of no use, so it sat on the shelf until now. This past Saturday we ran the IPS proxy and later that afternoon I decided to get off couch and complete this project. If you watched the Blue Jay game Saturday afternoon then you had enough time to do what I did below to turn this pleasure camper into a daily track workhorse. I removed the body from the chassis and disassembled the entire body and its components. The front and rear bumpers are separate pieces so they came off when the body was removed. Using dishwashing liquid I washed the pieces that were going to get sprayed: front and rear bumpers, main body, roof, split window front windscreen area and rear windows. I wanted to use Tamiya liquid surface grey primer mixed with a little Tamiya metallic blue (X-13) and diluted with paint thinner for the air brush. This gives the otherwise grey primer a light blue tint with a very faint metallic fleck - a theme to be carried over to other track vehicles in the future. I also wanted to glaze all of the rear windows using Tamiya TS-80, a flat clear spray on both the inside and outside of the windows to keep away any shine and make them almost opaque. After airbrushing the bumpers and entire body pieces everything dried for a half hour or so. I brushed on Tamiya XF-53, neutral grey, on the front and rear seats but left the dashboard, doors and floor the same colour as the body. The dashboard, steering wheel and 'stiff' driver were left as is since I didn't want to make this a whole day project. While the body pieces were drying I soldered together a working trailer hitch which I fixed to the rear of the plastic chassis. This was just buffed and not painted. I plan to make several trailers including a victory podium trailer... stay tuned for them... but that's for a NASCAR afternoon... I also hand painted the front split window edging with the same colour and then highlighted the window detail with some silver paint. This part was a pain in the ass and took nearly an inning. I also highlighted hinges and door handles with the same silver paint (the pictures do not capture this adequately). Since these areas are so fine if you do get some paint bleeding onto the window portion you can simply take a toothpick and rub away the paint using the pointed end of the toothpick after the paint has dried... this trick doesn't work on any painted surface though. After the paint was dry I made two pylon holders for each of the rear quarters of the body using .032 wire. These I didn't paint and simply drilled mounting holes and glued them into place. DArt Urethane Pylons were pushed onto these wires to complete each side. I then soldered together a small roof fence using .032 wire and buffed it. Again, I wasn't going to paint this either. This took another inning. I drilled oversized holes for the six posts. Finally it was time to reassemble and glue everything else together. Loose tires were added to the roof tray but not glued in place. The tray is also large enough to accommodate three straw bales... I contemplated adding graphics or lettering in white to the body but in the end opted not to, a choice I am glad I stuck with. I can always do so later on if I change my mind. I also have yet to add a rack with shovels and brooms to this van but there's always tomorrow...

      Started by: Arthur in: Scratch Built Models

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    • 7 years ago

      Anonymous

    • June 15, 2016 – The Ring NASCAR (180 sec. x 3 x 2 = 18 min.) NASCAR Results 1. Art - 161 Laps (30.508 ext.) 2. DwM - 159 (19.636) 3. JoB - 158 (24.531) 4. FCe - 156 (23.993) F1 (240 sec. x 3 x 1 = 12 min.) F1 Results 1. Art - 116 Laps (9.923 ext.) 2. JoB - 108 (8.177) 3. DwM - 107 (6.618) 4. FCe - 106 (12.431) Group 5 (240 sec. x 3 x 1 = 12 min.) Group 5 Results 1. Art - 120 Laps (7.501 ext.) 2. JoB - 120 (9.881) 3. DwM - 113 (7.122) 4. FCe - 109 (11.626) LMP/GT (150 sec. x 3 x 2 = 15 min.) LMP/GT Results 1. Art - 152 Laps (16.076 ext.) 2. JoB - 152 (24.336) 3. DwM - 146 (19.093) 4. FCe - 136 (18.123) What a fast paced night of racing with some very close finishes... Cheers! - Art :good:

      Started by: Arthur in: R32

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    • 7 years ago

      Arthur

    • April 30, 2016 – The Ring Classic Stock Car (240 sec. x 3 x 1 = 12 min.) Classic Stock Car Results 1. KKr - 96 Laps (13.377 ext.) 2. Art - 94 (8.085) 3. DoS - 91 (6.090) 4. JMs - 91 (12.086) 5. DnP - 87 (16.245) 1960's Grand Prix (240 sec. x 3 x 1 = 12 min.) 1960's Grand Prix Results 1. KKr - 105 Laps (11.156 ext.) 2. Art - 104 (13.318) 3. JMs - 97 (3.443) 4. DnP - 93 (17.565) 5. DoS - 87 (13.182) Group C/IMSA (240 sec. x 3 x 1 = 12 min.) Group C/IMSA Results 1. Art - 119 Laps (16.495 ext.) 2. KKr - 118 (14.847) 3. JMs - 110 (12.331) 4. DoS - 105 (4.645) 5. DnP - 97 (9.236) 3.0L LeMans (240 sec. x 3 x 1 = 12 min.) 3.0L LeMans Results 1. Art - 121 Laps (11.772 ext.) 2. KKr - 120 (14.785) 3. JMs - 107 (11.585) 4. DnP - 102 (14.941) 5. DoS - 99 (7.386) Cheers to everyone who was able to make it out to race at The Ring to close out the 2016 R32 Winter Racing Season! See everyone next week when we kick off the 2016 Summer Racing Season! - Art :bye:

      Started by: Arthur in: R32

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    • 7 years ago

      Arthur

    • April 20, 2016 – The Ring Sportscar (180 sec. x 3 x 1 = 9 min.) Sportscar Results 1. Art - 73 Laps (12.837 ext.) 2. JoB - 73 (13.352) 3. DwM - 72 (12.281) 4. JMs - 70 (10.236) 5. JmO - 70 (10.864) 6. BiG - 69 (11.053) 7. FCe - 69 (11.209) 8. Bob - 68 (14.214) Trans Am (180 sec. x 3 x 1 = 9 min.) Trans Am Results 1. Art - 78 Laps (3.354 ext.) 2. JoB - 78 (12.772) 3. JMs - 76 (8.275) 4. FCe - 76 (9.193) 5. Bob - 75 (15.314) 6. JmO - 75 (18.308) 7. DwM - 74 (18.317) 8. MiA - 71 (7.704) 9. BiG - 71 (10.824) CAN AM (180 sec. x 3 x 1 = 9 min.) CAN AM Results 1. Art - 89 Laps (6.534 ext.) 2. JMs - 87 (12.180) 3. BiG - 85 (12.130) 4. DwM - 83 (3.126) 5. JoB - 82 (8.602) 6. FCe - 81 (5.638) 7. MiA - 79 (6.051) 8. JmO - 78 (11.675) 9. Bob - 70 (8.438) 1970's Grand Prix (180 sec. x 3 x 1 = 9 min.) 1970's Grand Prix Results 1. Art - 90 Laps (7.665 ext.) 2. BiG - 85 (9.425) 3. JoB - 84 (9.545) 4. Bob - 82 (9.226) 5. DwM - 82 (9.474) 6. FCe - 81 (9.677) 7. JMs - 81 (13.508) 8. JmO - 79 (5.535) 9. MiA - 76 (15.388) Cheers to everyone who participated in an exciting race night! Ferrari 512BB cars were ready to go if we had enough time to squeeze in an IROC race, but that was not in the cards... See everyone next week! Art :good:

      Started by: Arthur in: R32

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    • 7 years ago

      Arthur

    • March 30, 2016 – The Ring Classic Stock Car (180 sec. x 3 x 1 = 9 min.) Classic Stock Car Results 1. Art - 72 Laps (7.921 ext.) 2. JMs - 70 (14.262) 3. JmO - 68 (11.249) 4. MiA - 66 (20.480) 5. FCe - 65 (14.189) 1960's Grand Prix (180 sec. x 3 x 1 = 9 min.) 1960's Grand Prix Results 1. Art - 78 Laps (19.797 ext.) 2. JMs - 73 (12.446) 3. JmO - 70 (5.875) 4. FCe - 66 (0.234) 5. MiA - 59 (24.731) Euro Truck (180 sec. x 3 x 1 = 9 min.) Euro Truck Results 1. Art - 71 Laps (10.840 ext.) 2. JoB - 68 (11.756)* 3. JmO - 65 (13.822) 4. MiA - 61 (16.835) 5. JMs - 60 (5.351) Group C/IMSA (180 sec. x 3 x 1 = 9 min.) Group C/IMSA Results 1. Art - 86 Laps (10.908 ext.) 2. JoB - 84 (8.451) 3. JMs - 79 (8.182) 4. FCe - 77 (11.121) 5. MiA - 77 (14.265) 6. JmO - 76 (10.049) 3.0L LeMans (180 sec. x 3 x 1 = 9 min.) 3.0L LeMans Results 1. JoB - 89 Laps (9.227) 2. Art - 89 (11.682) 3. FCe - 81 (8.877) 4. MiA - 80 (10.585) 5. JmO - 77 (11.704) 6. JMs - 73 (32.955) Cheers to those who could make it out to race... with and without controllers! It was also nice to see the progress that FCe and MiA have made in such a relatively short time... - Art :good:

      Started by: Arthur in: R32

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    • 0
    • 8 years ago

      Arthur

    • 1000km – November 10, 2007 1000km The Ring - November 10, 2007 [pdf-embedder url="https://scale-modeler.ca/wp-content/uploads/2021/11/071110-SlotTrak-Qualify-Report.pdf" title="071110 SlotTrak Qualify Report"] [pdf-embedder url="https://scale-modeler.ca/wp-content/uploads/2021/11/071110-SlotTrak-Race-Report.pdf" title="071110 SlotTrak Race Report"]

      Started by: Arthur in: R32

    • 1
    • 0
    • 16 years ago

      Arthur

    • Slot It 2.4h – August 18, 2007 Slot It 2.4h The Ring - August 18, 2007 [pdf-embedder url="https://scale-modeler.ca/wp-content/uploads/2021/11/070818-SlotIt24-SlotTrak-Qualify-Report.pdf" title="070818 SlotIt24 SlotTrak Qualify Report"] [pdf-embedder url="https://scale-modeler.ca/wp-content/uploads/2021/11/070818-SlotIt24-SlotTrak-Race-Results.pdf" title="070818 SlotIt24 SlotTrak Race Results"]

      Started by: Arthur in: R32

    • 1
    • 0
    • 16 years ago

      Arthur

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